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On Mon, 05 Feb 2001 22:45:12 +0200, Margus Ramst <mar### [at] peak edu ee>
wrote:
>Actually, even in this case I often texture each object separately, and then
>apply some (e.g. random) transformation to the texture itself.
>Otherwise, especially if the texture pattern is somewhat regular (e.g. marble
>bands) and two objects are close (e.g. a set of marble tiles), you run the risk
>of having the texture noticeably "continue" from one object to the next.
Thanks to both you and Tom for your help.
When you speak of random transformations, is this achieved by a
function with POV-Ray, such as a Do/While loop, or do you do it by
hand?
I ask because I'm currently working on--you guessed--marble pillars.
:-)
Thanks,
Larry
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